
Throw balls at each other in three.js's octree world.
The three.js games_fps example (octree collisions, capsule player, sphere throwing) as a first-person arena: hit the others, dodge their throws, two-minute rounds. Works on phones with a stick and look-drag. Bots fill empty seats.
Based on three.js examples/games_fps by three.js authors (2010-2026): github.com/mrdoob/three.js/blob/dev/examples/games_fps.html. MIT License.
Made multiplayer with Homie's port skill: rooms, bots, join-in-progress, host handoff, touch controls and the big screen.
Also inside: